![]() There are also no closed captions so D/deaf and hard of hearing folks can’t see where the sound is coming from and what is making it. There are automatic subtitles but there is no ability to change the sizing or font for users who might want to use a dyslexic-friendly font. However, the keys for use, toolbar, mission tracking, and main menu aren’t remappable. Meanwhile, on the accessibility side of things, Sandrock allows you to remap your controls. These 2D images complement their 3D counterparts, feeling as though your character has drawn them themself. The scenery and the environment take the cake and there are also 2D drawn images throughout the game that look superb, whether they be of characters or objects. While it might not be hyper-realistic, it definitely has its own charm. With all that said, they’re still beautiful graphics to stare at your favourite character in awe. There is an ability to scale them down or up depending on the performance of your PC. It falls into this 3D toon style, similar to games like the Animal Crossing or Harvest Moon series. The graphics of Sandrock are overall very cute and fit the theme of the game. The game would benefit from having clearer waypoints. Objective markers can be too small and also don’t show up on the minimap. Where the game currently lacks clarity is when it fails to clearly show the player where the next goal is. Sometimes you’ll also get reminders in the top left corner about certain things too. Thankfully an extensive tutorial page is on offer. With that said, I found some of it a bit daunting and hard to master. But if you’ve played Portia before, the mechanics are pretty similar. The game itself doesn’t necessarily hold your hand, as a lot of the knowledge you gain is through trial and error. However, there’s plenty of driftwood, broken down boxes, and piles of wood scraps that you can find wood in. Yan mentions that Sandrock doesn’t have a lot of trees, so it’s frowned upon to axe any. You also end up taking over Mason’s old place and taking care of it, also able to name it something too. Mason is a character who you can meet in Portia as well, as he ends up retiring in the town. You also meet the outgoing builder, Mason, who is somewhat standoffish to your hopeful demeanour. He tells you about Sandrock and life as a builder in the quaint town. After introducing herself, the two of you make your way to meet your “supervisor” Yan. Sandrock has some great diversity in some sections, but in other places it’s lacking.Īfter creating your character you meet Mi-an who is already in Sandrock at the local train station. Lastly, you can’t change the height and body types of the builder, so every character you create will look similar in those departments. ![]() There are no curly or textured hair types, presenting an opportunity for more options in the future. ![]() You can pick and choose bangs or ponytails, with an option to change the length of your hair. With that said, there are still many options to choose from when creating your character. Voices, clothes, hair, and makeup aren’t locked to a gender, but beards are. The builder can either be referred to by their name or by their title. You begin the game by creating your builder with only a choice of female or male builds. For the most part, the plot, most characters, environment, and baddies are all new as well. Sandrock also begins earlier than Portia but ends later, and the map of Sandrock is 40% bigger. Throughout the game, you build products for quests, either to help out the town, like building a new stage for the Blue Moon Saloon, or for yourself. The difference plot-wise is that instead of taking over the workshop from your father like in Portia, in Sandrock, you apply for the job and get it along with another builder named Mi-an. Sandrock is set in a post-apocalyptic world, for new players you find that out by talking to people and through environmental storytelling. While you play as the builder, you end up helping a lot of the residents, along with forming relationships and tight bonds. Sandrock is somewhat different to Portia in terms of plot and setting. ![]()
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